PewnyPL's tumblr

Jun 10

otoneybee:

zentastic:

rubycosmos:

andersonrandom:

Mojo Jojo

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Mojo Shōjo

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YOU STOP THAT

imageMojo jojo?
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Mojojo jo jo jojo?

Perfect.

(Source: deadlydoodles, via ava-pilot-01)

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He just shakes his head and goes back to coding

Kate then does the same and tries to make the script as reusable as possible.

He is codinf his when he gets an idea “You know, I just realized, I should probably randomize how much to the left or right the enemies are behind the target, so this same script can be used for all of them, and not just one that is straight behind it…”

“Good idea.” she smiles “We’ll do that. Which reminds me, should we make a thing that spawns enemies or should we place them in manually?“

“Well, I guess a spawner would be a good idea. Placed behind the target, off screen, and the moment a level starts a random number, influenced by the level, of enemies would spawn. And then maybe we could make the spawner follow the target, keeping off screen and if any of the enemies get destroyed, a new one spawns to replace it?”

“Oh that’s pretty easy to do. You can make the spawner a child of the target.“ she says “That way it’ll always keep following the it wherever it goes.“ Kate replies

“That’s good then” He thinks then suddenly is silent for a short moment “Um… Kate, does unity have anything for pathfinding?”

“Hmm… I’m not sure actually…“ she says “I haven’t really messed with that yet…“

“Darn… Because I just thought, making enemies follow the target would be easy… off-road. But within a city? It gets harder, so they don’t collide with a building once the target turns on crossroads.”

[video]

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He just shakes his head and goes back to coding

Kate then does the same and tries to make the script as reusable as possible.

He is codinf his when he gets an idea “You know, I just realized, I should probably randomize how much to the left or right the enemies are behind the target, so this same script can be used for all of them, and not just one that is straight behind it…”

“Good idea.” she smiles “We’ll do that. Which reminds me, should we make a thing that spawns enemies or should we place them in manually?“

“Well, I guess a spawner would be a good idea. Placed behind the target, off screen, and the moment a level starts a random number, influenced by the level, of enemies would spawn. And then maybe we could make the spawner follow the target, keeping off screen and if any of the enemies get destroyed, a new one spawns to replace it?”

“Oh that’s pretty easy to do. You can make the spawner a child of the target.“ she says “That way it’ll always keep following the it wherever it goes.“ Kate replies

“That’s good then” He thinks then suddenly is silent for a short moment “Um… Kate, does unity have anything for pathfinding?”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He just shakes his head and goes back to coding

Kate then does the same and tries to make the script as reusable as possible.

He is codinf his when he gets an idea “You know, I just realized, I should probably randomize how much to the left or right the enemies are behind the target, so this same script can be used for all of them, and not just one that is straight behind it…”

“Good idea.” she smiles “We’ll do that. Which reminds me, should we make a thing that spawns enemies or should we place them in manually?“

“Well, I guess a spawner would be a good idea. Placed behind the target, off screen, and the moment a level starts a random number, influenced by the level, of enemies would spawn. And then maybe we could make the spawner follow the target, keeping off screen and if any of the enemies get destroyed, a new one spawns to replace it?”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He just shakes his head and goes back to coding

Kate then does the same and tries to make the script as reusable as possible.

He is codinf his when he gets an idea “You know, I just realized, I should probably randomize how much to the left or right the enemies are behind the target, so this same script can be used for all of them, and not just one that is straight behind it…”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He smirks “You sure it’s a good idea considering what just happened?”

“Hehe, probably not. We’d have to be careful not to laugh too hard.“

“Yeah, so no making up paper dialog boxes”

“Hehe yeah… But don’t worry about that, the screen is still broken.“

“Scre-” he facepalms and then laughs “Goddamnit Kate”

Kate starts giggling as well, unable to keep a straight face for long after saying that.

He just shakes his head and goes back to coding

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He smirks “You sure it’s a good idea considering what just happened?”

“Hehe, probably not. We’d have to be careful not to laugh too hard.“

“Yeah, so no making up paper dialog boxes”

“Hehe yeah… But don’t worry about that, the screen is still broken.“

“Scre-” he facepalms and then laughs “Goddamnit Kate”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He smirks “You sure it’s a good idea considering what just happened?”

“Hehe, probably not. We’d have to be careful not to laugh too hard.“

“Yeah, so no making up paper dialog boxes”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“

“Oh god, two nerds like us drunk, we’d be laughing into oblivion”

“Hehe. Well, I didn’t mean that kind of drinking, but yeah, that would be pretty bad.“ she giggles as she thinks about it.

“Oooh, you meant normal drinks. Yeeeah, I agree, those would be everywhere by now”

“Hehe yeah. They’d probably come out of our noses by now.“ she chuckles

“Yeah, no kidding, both our clothes and our laptops would take quite a beating…”

“Hehe yeah… That would be bad.“ she giggles “Uhm… anyway, want something to drink?“

He smirks “You sure it’s a good idea considering what just happened?”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“

“Oh god, two nerds like us drunk, we’d be laughing into oblivion”

“Hehe. Well, I didn’t mean that kind of drinking, but yeah, that would be pretty bad.“ she giggles as she thinks about it.

“Oooh, you meant normal drinks. Yeeeah, I agree, those would be everywhere by now”

“Hehe yeah. They’d probably come out of our noses by now.“ she chuckles

“Yeah, no kidding, both our clothes and our laptops would take quite a beating…”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“

“Oh god, two nerds like us drunk, we’d be laughing into oblivion”

“Hehe. Well, I didn’t mean that kind of drinking, but yeah, that would be pretty bad.“ she giggles as she thinks about it.

“Oooh, you meant normal drinks. Yeeeah, I agree, those would be everywhere by now”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He is dying of laughter there, seeing her reaction “Well, I… I guess we need a new screen then”

Kate can’t stop giggling as she puts the paper down and resumes her coding.

He puts his hand to his eyes, removing a few tears from laughing so hard and tries to concentrate on coding himself.

“Hehe… We’re not gonna get anything done if we keep going like this.“ she giggles.

“Yeeeeeah, we need to calm down and focus.”

“Hehe, yeah… Good thing we weren’t drinking anything.“

“Oh god, two nerds like us drunk, we’d be laughing into oblivion”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He is dying of laughter there, seeing her reaction “Well, I… I guess we need a new screen then”

Kate can’t stop giggling as she puts the paper down and resumes her coding.

He puts his hand to his eyes, removing a few tears from laughing so hard and tries to concentrate on coding himself.

“Hehe… We’re not gonna get anything done if we keep going like this.“ she giggles.

“Yeeeeeah, we need to calm down and focus.”

pewnythepony asked: "Raycasting would be more accurate, yes, however since we are doing it 2D and don't have much concept of altitude here, then that solution will work just fine"

relena-dark:

pewnypl:

relena-dark:

“I guess so. Anyway, wanna get started? I think I’ll start on a basic script for the projectiles.“


He is dying of laughter there, seeing her reaction “Well, I… I guess we need a new screen then”

Kate can’t stop giggling as she puts the paper down and resumes her coding.

He puts his hand to his eyes, removing a few tears from laughing so hard and tries to concentrate on coding himself.