PSA: DON’T PLAY WITH KNIVES
So, after 41 minutes of waiting I am finally being connnected to MVM server… only to get kicked to main menu with a “Bad Password” error message… The hell you doing Gaben?
Team Fortress 2 Soundtrack | ROBOTS! by OfficialTF2Wiki
(AKA Second part of MVM trailer - extended)
Team Fortress 2 Soundtrack | The Calm by OfficialTF2Wiki
(AKA MVM trailer music)
A few things nitpicked from the comic.
Slight spoilers ahead!!
- Gray Manns uncanny resemblance to Half-Life 1 and 2s Gman
- Archimedes has a small Cameo in the beginning, is medic near by? Or did scout die again?
- An advanced life extending machine attached to Grays back?!
- Mann Co. now makes Portable Baccarat Detectors!
Gman… HOLY SHIT
anaussiemedic submitted:
In-game alert related to the Blood Brothers comic.
*reads the comic*
WAIT WAIT WAIT. MALE PREGNANCY? THE FUCK IS VALVE SMOKING?
generic-blog-for-generic-peoplesubmitted:
“EYYYYYYYYYYYYYY SEXY LADY.”
Source is not me, but a kind guy with Source Filmmaker that made it for me.
Forget yer Mars, because it turns out Source Filmmaker’s script files are peppered with references to a next-gen Source engine. Over 60 mentions of Source 2 can be found in the SFM code, reports ValveTime, confirming that the engine’s been in development alongside the filmmaking tools, with one line specifically stating that “If key doesn’t doesn’t exist, assume ‘Source’, otherwise invalid — assume next-gen ‘Source 2’.’” Assume next-gen ‘Source 2’! How’s that for a smoking gun? That’ll be your new Source engine then.
A set of Source 2 specific tool icons were also revealed by a Facepunch member, with names like ‘terrain_tool_edge_smooth’. Fie on your jagged hills and pointy buttes, Source 2 won’t be having them. No further nuggets have yet surfaced on what, exactly, Source 2 will be capable of, though Gabe Newell has previously mentioned an interest in image-based rendering, which (as long as you don’t think about it for very long or with any effort) is a bit like a modern take on voxels.
Valve’s current Source engine has been knocking about since 2004, receiving constant incremental updates to keep it looking sharp. “We don’t like to brag,” writes Valve on their company info page, “but Source is considered the most flexible, comprehensive, and powerful game development environment out there. And it’s about to get even better.”
It’s telling that the publicly available Source Film Maker would be vaguely forwards compatible with Source 2, suggesting that the new tech is somewhere on the horizon. And what a lovely smooth horizon it will be.
Meet The Dragongineer by exol1n
Alternative title: Though the Pyros and Scouts By Engieforce
Cocainum by 69Starmix96
SFM - Meet The Heavy Space Marine by nanosheep





